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color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured { border-bottom:1px solid #333; overflow:hidden; padding-bottom:1.5em; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float:left; width:23.4625%; margin-left:2.05%; } .ie7 .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { width:22.4625%; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem:first-child { margin-left:0; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { text-indent:-9999px; display:block; width:146px; height:102px; background-repeat:no-repeat; background-position:0 0; margin:0; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2g h4 { background-image:url(../Img/featured-gw2g.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-lolpro h4 { background-image:url(../Img/featured-lolpro.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-mmoc h4 { background-image:url(../Img/featured-mmoc.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2db h4 { background-image:url(../Img/featured-gw2db.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a { display:block; cursor:pointer; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a:hover h4 { background-position:0 -102px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { margin:0; background:#262626; -webkit-border-bottom-right-radius:8px; -moz-border-bottom-right-radius:8px; -ms-border-bottom-right-radius:8px; -o-border-bottom-right-radius:8px; border-bottom-right-radius:8px; -webkit-border-bottom-left-radius:8px; -moz-border-bottom-left-radius:8px; -ms-border-bottom-left-radius:8px; -o-border-bottom-left-radius:8px; border-bottom-left-radius:8px; width:126px; padding:5px 10px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dt { font-weight:bold; color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dd { margin:0; font-size:11px; white-space:normal; line-height:13px; color:#ddd; } .t-footer .t-footer-curseNetwork .t-footer-browse { position:relative; padding-left:170px; } .t-footer .t-footer-curseNetwork .t-footer-browse:before,.t-footer .t-footer-curseNetwork .t-footer-browse:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a { position:absolute; left:0; width:150px; font-weight:bold; color:#4b4b4b; text-shadow:0 1px 0 #000; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a.j-selected,.t-footer .t-footer-curseNetwork .t-footer-browse>li>a:hover { background:#2c2c2c; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-coreLinks>a { top:0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-communityLinks>a { top:20px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-databaseLinks>a { top:40px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } Vote on PvP access control over PvE areas. - Page 8 - Guild Wars Forums - GW Guru
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Old Feb 22, 2007, 12:45 AM // 00:45   #141
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My vote is for no and always has been, regardless of who has favor.

Favor is good idea on paper or whiteboards. In the real world of GWars current environment, it doesn't work out.

This is coming from someone that has an account in Europe and Americas.
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Old Feb 22, 2007, 12:53 AM // 00:53   #142
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My vote is no.
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Old Feb 22, 2007, 12:57 AM // 00:57   #143
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Quote:
Originally Posted by Racthoh
Balthazar Faction has been introduced, the J menu, you can purchase entire skill unlocks instead of getting the PvE content in the game and JUST buy the PvP component of the game. Nearly every single advantage that a creating a PvE toon to PvP with has been done away with.

However PvE areas are limited by a factor determined by PvP influence. It doesn't make any sense why this system is still in effect except maybe for the lore issue. Well, to hell with the lore; let players in both worlds play the freaking game how they want. Just do something so the enjoyable endgame PvE content can be enjoyed at any hour of the day without some PvP crutch holding that back.




If I could get five other players at any given hour of the day to just up and win halls (then hold) so I could FoW, odds are I wouldn't be PvEing now would I?
Well if you won halls and had to stay there to hold it so we could have the favor odds are you wouldn't been in the FoW or Uw either.

I think they need to do away with the favor system and let people play.. Yeah the favor system was nice when the first guild wars came out but now that we are 2 chapters into it let the people play when they want
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Old Feb 22, 2007, 12:58 AM // 00:58   #144
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Vote: No

Here is a complete way of making it fair:

Remove the requirement of having favour to access UW and FoW

Keep the 1k cost at all times (the gods need that money, for some reason...)

Keep favour's effect on Statues in explorable areas

Make it so that the Statues in the Temples always act as though the region has favour. The reasoning; it is a holy place and the gods have specially blessed the statues in each temple.

Make it so that if the region does not have favour, a person seeking to enter UW or FoW must first defeat the corresponding god's "Elite team" (similar to fighting the Zaishen before doing HoH). This way, it can help prevent farmers from entering UW or FoW at any time, since the "Elite team" would contain a set-up similar to the Zaishen (necros with Rend Enchantments).
However, if the region does have favour, you wouldn't have to fight the "Elite team" and so all farmers would be able to get in easily.

In this way, you can maintain some of HoH's control over Uw and FoW (and thus sticking to the WaW lore), but make it more fair for PvE only players.
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Old Feb 22, 2007, 01:28 AM // 01:28   #145
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Default I vote no

The reason I vote no is because out of all the guys i know that do hero's ascent about 75% have changed there territory to europe. Because they say its easier to find groups there. But if they fixed it to where your territory reflected your actual location I would vote yes
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Old Feb 22, 2007, 01:45 AM // 01:45   #146
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Default I vote no

I don't care for pvp I am more for pve I don't like the system they have in effect for granting access to the underworld or fow, I haven't seen america have favor when I am logged on and I am can't stay up till the wee hours of the morning for it to happen as I am a working woman and have to be to work early in the morning and sometimes don't get home to late at night.

I don't feel right killing another player for favor. My vote is NO!!
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Old Feb 22, 2007, 01:55 AM // 01:55   #147
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My vote is NO. Favour is by all means a novel concept, and yet it shouldn't have impact on PvE, or if so, should not cut you off completely from the UW/FoW.

I live in North America. So why am I on european servers ANET? Because clearly they have favour 75% of the time, and I don't want to have to play at 2AM just to go to the UW/FoW. Some of us do have other things to do with our free time, however difficult that is to believe.
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Old Feb 22, 2007, 02:02 AM // 02:02   #148
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My Vote is NO also.

There should be a PvE way to handle those areas.
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Old Feb 22, 2007, 02:06 AM // 02:06   #149
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Default my vote is NO

I don't see a button to click to say ("NO") so I will make my comment.

I say NO.

Through the day I play the quests and mission because There is no access to FOW or UW. I have to wait till around 6:00PM or so, and then play through the wee hours. It would be nice to be able to enjoy those areas with out being exhausted or sleep deprived, as well as players leaving in the middle of the night because they have school or work and can't finish do to the late hour.

We would have access anytime.

I say ("NO")

Thank You for your time and attention.

Last edited by Dragon of Mist; Feb 22, 2007 at 02:09 AM // 02:09..
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Old Feb 22, 2007, 02:17 AM // 02:17   #150
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Quote:
Originally Posted by Age
You don't need to defeat Glint you just need to beat Dragon's Lair to get to Droks.you don't even need to do that all you need is to beat your doppleganger.
Right now, to access FoW/UW, you need to be ascended and have favor. In previuos post, I am saying to replace Favor, you need to meet other requirements. Those are just examples. People complain cause people complain and don't offer suggestions. Those are my suggestions.

By 'defeating' Glint, you will show you have "The Right Stuff". The looking for chests, makes it PvE centered, whether the chests are in a mission or along a trail during a quest. The chests will/should give items based on the chapter you are playing and accessing from.

Go ahead and critique away. They are there for that reason.
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Old Feb 22, 2007, 02:21 AM // 02:21   #151
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hell no

it burns me that they still refuse to address this (among other things)
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Old Feb 22, 2007, 02:42 AM // 02:42   #152
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Answer is a big NO on pvp controlling pve areas but their is the rest of this rant as well:

I agree the system should change and this is not just because being in america server rarely have favor but this is for the other servers aswell. The people that have the money to buy things for outrageous prices and ask for those prices aswell are those that either started the game when it first came out and made tons of money or they get to go to UW all day long. Theirs alot of servers out their playing guild wars and ussualy its only america and europe who ever have favor and the others are left out. I do not think it should reflect UW and FoW anymore but theirs another complaint about PvP itself.

Their are things out their in the game that people want but can only obtain through HoH which they cannot participate in because only ranked groups are wanted. WIthout rank you can not get anywhere in HA let alone get to HoH and get a chance at the chest with HoH only items. Its a ridiculous system that prevents ussualy pve'rs and those that just start playing guild wars from having any fun in PvP let alone get anything desirable or worth money. That and the people that get these items sell them for outragest amounts of money that the pvers (I atleast) cant imagine having let alone paying it all for one single item. The system is just screwy and changes the game from being fun to being ridiculous and making alot of people very mad with it. It needs to change somehow. Cause its just not working for the poor ones that want things they can never imagine getting.
That and the game is not about luck, because I dont get anything i want from chests or drops when i see other people getting them multiple times when i dont. Its not luck, its always the same people getting the good stuff that they ussualy just want to sell while those who just want to use the items cant even obtain them because they dont have the kind of money to buy it, means to get to it, or the "luck" of it dropping for them. Well theirs my rant.

Last edited by Kushiels_Scion; Feb 22, 2007 at 02:50 AM // 02:50..
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Old Feb 22, 2007, 02:44 AM // 02:44   #153
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I say NO

I have never gone to UW because I am never on when we have favor.
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Old Feb 22, 2007, 02:50 AM // 02:50   #154
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PvP all the way.

And factions-style PvE control doesn't count. That never did involve and still doesn't involve PvP...it's a disgrace is what it is. It's all carebear nonsense and I don't care what you think of it.


Also, something the OP conveniently forgot to mention:

This "Poll" is by no means representative of the game's population. Guild Wars Guru (like GWOnline) is a hive of PvE carebears; such has been known and established for long.

The results of the poll would look very different if held on Guild-Hall and no prizes for even guessing the outcome if this was held on IQ forums.

These poll numbers mean nothing.
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Old Feb 22, 2007, 02:51 AM // 02:51   #155
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Quote:
Originally Posted by zara
As for favor, it is a bit outdated - but I would not want it changed. And to take a line that has been said many times before...If you want favor so bad, go win it and stop relying on others to do the work for you.
For folks like me who ONLY like to play PvE then you're statement, "If you want favor so bad, go win it and stop relying on others to do the work for you" is NOT an option. Like others have said before I've tried PvP and it just isn't my thing, but I do enjoy PvE. So personally I'd like to have access to places like FOW and UW open without depending on PvP outcome. I'm not complaining about the system as it is now simply because that's the way it is and has always been, but since this thread asks for opinions then there is my opinion.
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Old Feb 22, 2007, 02:52 AM // 02:52   #156
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Quote:
Originally Posted by Geminus_Solis
These poll numbers mean nothing.
I guess that's why Anet is holding its vote on Heroes Ascent Team Size here on GW Guru. They have over 500 votes on that topic so far.

Last edited by Rene Saliere; Feb 22, 2007 at 04:26 AM // 04:26..
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Old Feb 22, 2007, 03:00 AM // 03:00   #157
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Getting into fow in US servers usually means you gotta play at night. Id rather have it how it is (PvP affects PvE) because HoH does have a storyline: you try to win favor of the gods, and when you do so, everyone waiting to get in loves you

In fact, after waiting for 30 minutes for us to get favor, i went with my FoW group to do HoH in effort to get favor. Good times
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Old Feb 22, 2007, 03:01 AM // 03:01   #158
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Quote:
Originally Posted by Geminus_Solis
PvP all the way.

And factions-style PvE control doesn't count. That never did involve and still doesn't involve PvP...it's a disgrace is what it is. It's all carebear nonsense and I don't care what you think of it.


Also, something the OP conveniently forgot to mention:

This "Poll" is by no means representative of the game's population. Guild Wars Guru (like GWOnline) is a hive of PvE carebears; such has been known and established for long.

The results of the poll would look very different if held on Guild-Hall and no prizes for even guessing the outcome if this was held on IQ forums.

These poll numbers mean nothing.
I'd actually think that IQ would agree with most of the people on this forum. It's not about whether or not PvP is better than PvE. It revolves people who don't PvP do be restricted from PvE-only areas.
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Old Feb 22, 2007, 03:07 AM // 03:07   #159
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Quote:
Originally Posted by Geminus_Solis
PvP all the way.

And factions-style PvE control doesn't count. That never did involve and still doesn't involve PvP...it's a disgrace is what it is. It's all carebear nonsense and I don't care what you think of it.


Also, something the OP conveniently forgot to mention:

This "Poll" is by no means representative of the game's population. Guild Wars Guru (like GWOnline) is a hive of PvE carebears; such has been known and established for long.

The results of the poll would look very different if held on Guild-Hall and no prizes for even guessing the outcome if this was held on IQ forums.

These poll numbers mean nothing.
I guess I never really thought about this site as well as GWOnline being catered more towards PvE, so in the event what you are saying is true then perhaps the poll numbers may mean nothing.

However, I really don't see the big deal why a PvPer would really care if Anet removed the favor restriction on FOW/UW. It's the PvEers (if that really is a word) that are affected. If favor restriction for FOW/UW is removed then this makes the PvEers happy and it makes the PvPers......?

Last edited by NJudson; Feb 22, 2007 at 03:12 AM // 03:12..
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Old Feb 22, 2007, 03:08 AM // 03:08   #160
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....Not care less.

(to finish for ya...wait does it make sense??)
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